![]() The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviours and events.The application includes several modules used to accomplish the necessary tasks to create games with the software. Starting in version 3.0, projects in Stencyl use the Haxe programming language and OpenFL game framework to allow a flexible, write once, run anywhere style of game creation. ![]() Physics and collisions are managed by Box2D, which can be selectively or completely disabled to decrease any potential performance impact for games that don't require full physics simulation. ![]() Games created in Stencyl can be exported to the web via Adobe Flash Player, and to personal computers as executable games, as well as onto various mobile devices as iOS and Android applications.
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